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Post by Slim Cognito on Jun 14, 2012 17:28:36 GMT -5
Name:
Note that royals or prominent families usually have last names whereas commoners don't. Titles can also be entered but you need to include how he/she got said title in the background.
Gender:
Pretty straightforward. If you can't put and age then you fail at life.
Age:
Again, straightforward. If you can't figure this out you shouldn't be RPing.
Race:
There isn't really a limit to what races we have. All general fantasy style races are included and you can even make up your own as long as you put some info about said race.
Appearance:
This is where you put in what your character looks like. It should include face, body, hair etc. As well as any clothing including armor.
Personality:
I think this is pretty self explanatory.
Alliance:
In other words, good, bad or confused? Just post wether he/she tends to do good or bad things. You should also include a faction that said character might be a part of.
Occupation:
In other words, their job. What they do for a living.
Skills and Abilities:
Put whatever fighting skills or powers they have.
Weapon of choice:
This should include any fantasy or medieval weapon you can think of. Note that guns or any kind of advance technology is not allowed and will not be approved. In time we might allow black powder weapons such as cannons, flintlock pistols and muskets but as of now they are not allowed.
Bio:
This is the history of your character. It should include an overall history as well as any significant events that shaped your character or gave him any abilities/powers.
Alright. I think thats pretty much everything. Just remember one of the moderators need to approve your character before you use him/her in any RP.
Also, make sure your character fits with the site rules.
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Post by Kelrik Frostbane on Jun 17, 2012 14:06:51 GMT -5
Name: Sir Tyrus Wraithsbane
gender:male
age: 48
Race: Human
Appearance: 6'4, muscular build, very tan, short black hair and a trimmed beard that is starting to turn grey around the chin, eyes change color from purple to blue to green, wears light hide armor topped with a leather vest with 10 pockets on the front and 4 on the inside, magical blacksmithing gloves that shield from elemental magics such as fire ice and electricity, a poison resistant filter(fitted over the mouth) made by the king's own personal healers, heavy duty lightweight leather climbing boots, a wizards travelsack(items stored in go to a specific space in the magical realm able to hold 20x more than what the average sack can hold)*, a compass,sextant,maps of most lands, orb of communication, which can telepathically communicate from a short distance of the orb((20 feet exactly))**, and a rockpick
personality: outgoing,energetic,fanatical,proud,good hearted
alliance:Good, Faction; Guild of Scholars,
Kingdom: Griffin Rock
Occupation: Team leader of the professional artifact recovery team of the King.
skills: on an expedition to the fae to recover the sprites book of nature he was taught by nature spirits advanced botanics and plantlife, he trained with the coast elves learning the fighting style of the tyrant snake(martial arts),was taught advanced tracking and hunting skills by the nomadic orcish tribes of the mountains, basic sword training in his youth, knowledge of ancient traps,locks, and writings.
weapon of choice: martial arts, dagger with one blade side and one saw side
Bio: Originally born of the family, Worthingtons, Tyrus was raised by a family of Scholars and as a boy all he did was study ancient history constantly. But as he grew up and followed his father on expeditions he noticed the mercenaries his father hired were quite unreliable and very illiterate to history so at the age of 15 he, with his fathers influence, convinced the king to add a new faction to the Guild of Scholars, Artifact Recovery Team. He got his first major assignment a year later to recover a wizards staff from a cliffside tomb, while in the tomb he was attacked by an assassin of a rival kingdom and the assassin sprayed his eyes with poison permanantly blinding him. Before returning home an elf in his group brought him to their tribe which they blessed him with magical insight, seeing the world through the vision of the spirits leaving his eyes to strangely shift colors. Throughtout the years, and many sucessful recoveries he faced a great challenge. An evil wraith of a once great emperor of the necronians guarded a horde of vast treasures stolen from the kingdoms of good many ages ago, after returning sucessfully the king dubbed him with the title Wraithsbane. Ever since he has gone on expeditions traveling all over the continent.
*gift from the arch mage, ** also used to provide a better link with the spirits( like how glasses help you see)
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Post by Cyrus Darke on Jun 17, 2012 15:55:24 GMT -5
I coded it to make it easier to copy. Enjoy!
[b]Name:[/b] [b]Gender:[/b] [b]Age:[/b] [b]Race:[/b] [b]Appearance:[/b] [b]personality:[/b] [b]Alliance:[/b] [b]Occupation:[/b] [b]Skills and Abilities:[/b] [b]Weapon of Choice:[/b] [b]Bio:[/b]
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Post by Magnus Leo on Jun 24, 2012 22:40:57 GMT -5
Name:
Siegfried Elderfrost
Gender:
Male
age:
28
race:
Human nord
Appearance:
Siegfried is very tall, standing 6'8. He has a bulky build to match his stature, he has broad shoulders and is muscularly built. He has light blonde hair and bright blue eyes. He has average nordic tanish skin color. He has a well trimmed beard. His hair is unkempt but not really long. His clothes vary but in general he wears average attire. During battle he usually wears a chainmail shirt, thick leather gloves, and a tabard over the chainmail that shows his family's crest, it shows two bears seemingly fighting each other. He wears thick leather trousers on his lower half as well as boots.
personality:
Siegfried is stubborn and strong willed, blunt, easily angered and impatient. In other words, hes a true nord at heart. He often regrets things he does in anger and believes it brings dishonor, but sometimes he can't control himself. For the most part he is friendly as long as you don't anger him. He is boastful of his accomplishments.
Alliance:
Nordic race as a whole, Griffin Rock and King Theron who rules there. He is mostly Good.
Occupation:
Currently has a position in the Griffin Rock military as a commander. How long this will stand, the world may never know.
Skills and abilities:
Siegfried is a skilled warrior and can pretty much use any weapon he gets his hands on. He has the blood of a berzerker and as such will go into a rage like state after a while of being in combat. In this state, he cuts down everything that he can reach and has an incredible tolerance for pain. It is devistating and terrifying to face, but can also be bad for ally's who get in the way. It can also be difficult to calm him down after he rages.
Weapon of choice:
Siegfried usually carries a slightly larger than normal one handed battle ax and a round metal studded wooden shield. He can use other weapons if need be though.
Bio:
Although Siegfried is of nordic blood, he grew up in the non nordic kingdoms. He was born into a strong nordic bloodline, his family being a well known family in the nordic kingdoms. Unfortunately, his family is infamous and was dishonored after his father's grand father brought shame to the family by trying to take over a city. He failed and was cast out, forced to flee the entire kingdom. His family bloodline is unwelcome because of this.
He was brought up in a village near Griffin Rock. His father taught how to fight and how to farm. When he came of age he joined Griffin Rock's military forces and has been a soldier ever since. After his talents for battle were noticed he was promoted to commander. Eventually he yearned to travel to his 'homeland'. After hearing a story of an ancient warrior who traveled the world searching for a suitable home. He came across a fierce dragon. He slayed the dragon but lost his weapon in the process, a mighty morning star with supposed magical properties. This warrior supposedly went on to found the nordic kingdoms, becoming the father of the nords. So Siegfried figured that if he found the weapon, he would be able to return honor to his family. He is currently looking for a guide or treasure hunter to help him find it...
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Post by Aries96 on Jun 25, 2012 13:43:58 GMT -5
[ let's just assume that Aries has some idea how to do this.. ] Name: Margret Grey Lace II Gender: Female Age: 22 Race: Human Appearance: Click for Le picture! Margret has bright green eyes, and blonde hair. Her hair is usually braided to keep it out of her face,and it hangs around to her middle back. She is really skinny and regular height for a female (around 5'6''). She is tan from getting out so much, but doesn't have many muscles. She prefers to fight with surprise, and her build shows it. Overall, she's pretty in a sly sort of “I-know-something-you-don't,” kind of way. Personality: She's more a sneak then a warrior. She could probably steal if she wanted too, but she didn't choose that line of work. Margret is known for being able to hide quickly (and possibly eavesdrop if needed), and because she is so skinny, she is able to hide in small places. She always gives sly smiles, making you think she knows something you don't, even though she doesn't. She seems to slip into the shadows and appear suddenly, just with her own skills. But she, actually, is quite mean. She is snarky and will always make a comment. But when someone needs something, they usually back off. Then, of course, Margret gives them the "but you need me," card. And, if their coming for Margret, it's a big job. So they do. By "job" I mean something taken back. Despite what you might think, she doesn't steal. But if something was stolen from someone, she'll go and get it back for them. You would think she'd do the opposite, but she has half of her morals straight. She just doesn't think that being mean on a daily bases means anything. She is a huge contradiction. She can take care of herself, and actually prefers to live alone. But she stays out in the city anyway. She can fight, but she prefers to go in on surprise and kill with one strike. But she doesn't like to kill, so she usually sits back and waits for the rest to be over. But, on the inside, she does want to do something with a lot of action. Like, say, a quest. Alliance: Good Kingdom: Ivory City Occupation: Merchant/Thief (only if it's getting something back) Skills and abilities: Swimming. She did grow up in Ivory City, after all. Sneakiness. Her parents taught her the way of the thieves, even if she didn't chose that path. Weapon of choice: Dagger: A sneaky weapon for a sneaky girl. Bow and arrows. Bio: Margret Grey was hired to hit a house and get a very valuable necklace from inside for a merchant. She quickly set the date and snuck in. The problem was that Franklin Lace was also hired to steal the same thing, but by a different merchant. He set the same date as he, so they met in a heist. They ended up getting a fight, and Franklin won and took the necklace. But before he could give it to the merchant, Margret stole it back. When Franklin attempted to steal it back, Margret caught him. She told him how impressed she was, because no one had ever had her skills before, and he had to admit, he felt the same. They started to take jobs together, then a year or so later, they got married and had a baby. When Margret Grey Lace, and Franklin John Lace had a baby, they named her Margret Grey Lace II, because of the fact that she looked just like her mother. Even when she was just five years old, Margret was being trained in the ways of thievery. Her parents would put a jar of cookies somewhere in the house, and she would have to find it and get it without setting off the booby traps. She failed mostly, but she improved and was getting it every time by the time she was seven. So, of course, her parents made them harder. A merchant that was a close family friend took her down to the beach. He, Evan Butler, mentored her in the good ways by just his example. He showed her that stealing was wrong by turning down high-paying jobs because they where wrong. With those two examples in her life, it quickly shaped her personality. Sneaky and sly, yet moral. Her parents had more influence on her life, so that made her personality snarky and sarcastic. When she was eighteen, she went to seek her fortune. She got a house in the city and got a job as a merchant. Margret did the jobs that came her way (when they didn't involve wrongly stealing), and it was soon clear that she was the best. But she couldn't brag, it was in her blood.
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Post by Magnus Leo on Jun 27, 2012 0:48:57 GMT -5
Name:
Krios the Slayer
Gender:
Male
Age:
27
Race:
Human
Appearance:
Krios is averagely tall standing 5'10. He is muscular but not overly bulky. His skin is a little bit whiter than average because of where he comes from. Krios has dark brown hair and a shaved face and very unusual dark grey, nearly black iris'. Usually wears a long, brown leather coat. He has a sheath for his long sword over his back that goes over the coat. He wears average non wealthy clothing for the period and boots.
Personality:
Krios is a no nonsense kind of person. He doesn't take crud or drama. He's serious and a bit selfish. He doesn't poke around in other people's business nor does he speak of his own. He isn't the friendliest person but he isn't exactly mean either.
Alliance:
Neutral. Greystorm Keep
Occupation:
Mercenary/monster hunter
Skills and Abilities:
Doesn't really have any powers, just instincts he's developed over his time as a monster hunter. He is handy in combat and can hold his own against almost anything. He also has an extended knowledge on almost all monsters, especially undead.
Weapon of Choice:
He carries a silver longsword that was cooled with holy water, giving it strong anti undead properties. He also carries an iron dagger under his cloak as well as several bits and bobs. Like a vial of holy water, some wolfs bane, and a variety of different poisons and a few potions.
Bio:
Krios grew up an orphanage in Greystorm Keep, located in Darkovia (I know Darkovia straight from AQW but I couldn't think of anything else. If you don't like it than two bad) He had no idea whom his parents had been. At the age of 14 he was taught how to use a sword and started his education in monster slaying as all men (And sometimes women) are in Greystorm Keep. The reason is because of the never ending attack of monsters. Krios proved his combat skills after a large number of battles. His track record proved his ability to not die in situations that should have resulted in damnation.
At the age of 25 Krios decided it was time to go out and explore the world outside of Darkovia. He made a long and treacherous trek through the cursed forest and finally made it out. He started roaming around the area searching for monsters to slay. He quickly gained a reputation after a number of monsters falling to his blade. Several years have passed since he left Darkovia and he now searches for more challenging beasts to slay....
((Seriously, if you don't like me using Darkovia then you can go dig a hole and die in it))
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Post by Cyrus Darke on Jul 5, 2012 16:36:34 GMT -5
Name: Gary-Stu. Gender: male. Age: infinite. Race: all of them. Appearance: those who see him die, so he is usually invisible. personality: whatever fits the situation best. Alliance: both, he's on whoever's side that's having the most fun. Occupation: whatever he wants. Skills and Abilities: all of them. Weapon of Choice: he can use every weapon in existence perfectly, so he usually just uses four or five of those at the same time. Bio: none, he just is.
((do you think my character's good? *über n00b voice* ))
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Post by Cyrus Darke on Jul 5, 2012 21:40:28 GMT -5
((XD now for my actual character. I was debating starting off with a shape-shifter, but I talked myself out of it. Sadly, I think I talked myself back into it now, so here goes!))
Name: ((I'm terrible with names, any suggestions?))
Gender: male
Age: 25
Race: human.
Appearance:
personality: From the outside, [insert name] looks like an optimist to the core. Whether it be a life-threatening situation or the most boring eventless day ever, he'll either lighten the mood or die trying. but on the inside, he is actually a rather intelligent and logical person(in some ways). He is actually neither an optimist nor a pessimist, but instead, a realist. The reason he gives off such a positive air is because he has found that in most situations, people perform better when they're loosened up, or encouraged. This leads to his acting like an optimist, it's simply more practical to be happy!
Alliance: good...
Occupation: any job he can find, be it dangerous, menial or even silly. Anything from entertaining to monster hunting.
Skills and Abilities: Shapeshifting. He hasn't even fully mastered the skill, and therefore has limitations on what he can turn into and how often. The easiest things for him to turn into are animals, since that's the area where most of his training has been. He has never trained in anything else, so his only real skill besides that is his nack for raising people's spirits and making them laugh. He has pretty much no skill in regular hand-to-hand combat or magic(besides Shapeshifting).
Weapon of Choice: XD himself.
Bio:
((bio and appearance aren't done yet, plus I need a name. Also: please criticize!))
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Post by maria on Jul 15, 2012 19:31:47 GMT -5
Name: Renée Koester Gender: Female Age: 16 Race: Human Appearance: Renée is a slender girl; an ectomorph standing at 5'7" and weighing 115 lbs. Her hair is a shiny reddish-brown and cascades over her shoulders to roughly halfway down her back; it is naturally straight but curls when the weather turns hot and/or humid. Her eyes do not have an actual colour; they change depending on the lighting of the room or vicinity Renée is currently in. Her lashes are thin and light-hued but fairly long. Renée, coming from an upper-class family, does care what she wears. She is somewhat of a girly-girl and prefers not to wear pants so as not to 'resemble the lowers.' Her colours of choice are usually grey for everyday use (to match her eyes) or more colourful pastels for special occasions. Lace and billowy skirts are prominent in her dress of choice, and she loves feeling like royalty. She washes daily and spends much time with her daily grooming routine. Personality: Renée was raised in a prim and proper household, and so your first impression would be...well, prim and proper. The girl never swears and she is afraid to get dirty (think the G-rated kind, XD). At the surface, she would seem to be one of those girls that sits around and looks pretty, but Ren does have a personality, you know. The first thing you should know about Renée is that she is a pushover. She will do anything for anyone and interprets it as charity as opposed to being weak-willed. ((Work in progress.)) Alliance: Neutral. Renée is not one who affiliates during war, believing it is racist; she even does this if her country is directly involved. Occupation: Student Skills and Abilities: Weapon of Choice: Bio:
((WIP. :3 Also: British spelling for the win, haha.))
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